View Full Version : Into the Barrow
Hot_Wings
01-09-2002, 03:34 PM
To play along, just tell me your character's name, race and favored weapon.
You sit in the Prancing Pony waiting for your drinks.:o As the lightning flashes outside, you notice two cloaked figures sitting in an alcove, sipping on a dark brew. The flashes of light illuiminate there faces for a moment. You see one has finely chiseled features and the other a brown bear stretching to his belly. The one with the tangle of a beard comes up to you. "You got a problem or something?" :(
"SCHNIKIES" Chris Farely
afro-elf
01-09-2002, 04:50 PM
Before I start I just wanna know if magic in your world of tolkien is subtle and Tolkien like. Or is it standard RPG fare?
If this a world that reflects Tolkien's where races are not balanced and magic is subtle and not very prevalent then I'll
Glady play.
But if it is standard RPG fare like MERP I'll pass. ( they had great supplements though)
What time period is your game in?
You obviously like RPG's I would prefer this ( a LOTR RPG) to Star Wars,
Check out the following sites you might like them All dealing LOTR RPG's
http://groups.yahoo.com/group/lotrrpg_coda/
http://www.decipher.com/lordoftheri...essrelease.html
http://www.decipher.com/lordoftheri.../index.html#rpg
http://vnboards.ign.com/message.asp...18101620&page=1
also if you wish i've some middle earth stuff based on Amber, Gurps, and a modified MERP race chart for stats
i can send an attachment to your email
i try to pass on cool stuff to those who i think will like it
Hot_Wings
01-10-2002, 11:11 AM
This RPG is totaly Tolkien universe. I like to play in about "Two Towers" era. Thanks to Afro-Elf for the sites, I would like to get that attachment from you.
Wingy:cool:
__________________________________
"Save the Hot pants!" - The Captain from "The Simpsons"
afro-elf
01-10-2002, 04:13 PM
Just sent the stuff to your email
You may want to also check out.
www.Merp.com
and www.otherhands.com
I'll start my character stuff within 24 hours.
Legolas
01-11-2002, 09:21 AM
I'm interested in joining.
My name would be... Is Legolas allowed? If not, then I will be Grelin.
My race: Mirkwood elf, who LOVES poetry, music, wilderness and can't understand what he's ding in Bree :) Also, he knows a little bit about magic and how to use it, is a good traveler and imaginative.
My fav weapon is a Lorien bow. I don't have it, so I use a Mirkwood bow, which is just like the Lorien one, only a little bit less powerful. When my arrow-case is empty, I take my two deadly - poisoned daggers.
Is this enough?
afro-elf
01-11-2002, 10:12 AM
Here is the run down of my character. If you approve this then I'll start playing.
As can be seen form my moniker I wish to play a brown skinned Elf. However, I like to stay relatively close to the works of Tolkien.
With some help from this board, I've come up with the Sindarian name Baravair. It is Sindarian for Brown Avari. Basically, since this group of Elves is the most varied and unexplored group of Elves, it seemed the easiest to place them here.
If you need some more info I can link the threads where they are discussed here.
His Sindarian name is Malathor ( golden eagle)
As a plot background I'll say that he is a very young Elf perhaps 119. He is imdued with wanderlust. However, it is a dangerous world and Malathor is a highly skilled warrior, outdoorsman and healer*( see below). While not a loremaster per se is fairly well versed in lore of many kinds. Born in Nothern Mirkwood he was one of the companions of Legolas, when the kings son went to Rivendell. While Legolas accompanied the Fellowship, and the other Elves of Mirkwood returned home, Malathor traveled west with Galdor, Cirdan's representitive to the council of Elrond. After spending time at the Grey Havens, he joined one of the Wandering companies heading east and has decided to stay in Bree for a few days to gather information before heading back to Rivendell to decide what course of action he should take next.
afro-elf
01-11-2002, 10:48 AM
Oops,I forgot.
Being bred in Mirkwood he is proficent with a bow. But, also uses two swords. ( There seems to be a trend here) They are longer than the Roman Gladus but shorter than long swords. Their hilts are longer and heavier than most, due to the fact they are forged in a way "catch" a weapon.
As for magic and healing it is along Tolkien's line. Nothing like a cure light wounds spell in DnD or fireballs.
For the poster above, since he is a Legolas fanboy, perhaps he could have been with me on my travels since we are both from Mirkwood.
BUT are poison daggers along the lines of an Elf?
Hot_Wings
01-11-2002, 11:02 AM
Afro_elf, your character is great. I like your Idea of Traveling with Legolas. No magic, but you have knowledge of herbs and plants. Save the magic for wizards.
Legolas, your character is also fine if he is Grelin. The daggers are fine, but what kind of poison are they coated with?
We can start when we get a couple more characters.
Wingy:cool:
____________________
"When will the hurting stop?"- Bill from Eek the Cat
afro-elf
01-11-2002, 12:05 PM
Cool. No problem here.
Legolas are you a native Russian speaker? If so did you read LOTR in English or Russian?
How old are you BTW. You seem bilingual. I ask because you listed a Baltic state as your location. Or were you just birn there?
BTW one of my ex-girlfriends has a female character named
greAlin.
Hot wings there is a person who just inquired about a RPG on another thread. Maybe you two could collaberate on a tale OR alternate between player and GM.
afro-elf
01-11-2002, 12:45 PM
Malathor's phyiscal description:
Like all Elven kind he is tall and handsome. He has rich earth brown skin which is contrasted by golden eyes. His hair is thick and long ( like a mulatto person), which is usually pulled back into a long braid.
He wears a quiver/backpack and has slits in his cloak for the straps to pass through.
My bow has two catches on the side, so it can be firmly attached to my quiver/backpack.
His armor is hardened leather. Did you see the ORIGINAL Heavy metal movie?
Go to this link here to see
http://www.monstersinmotion.com/anim/animtarnaarmor.html
The differences being that my greaves are on both arms and extend to cover my lower arms.
AND , she is in a bikini and I'm in a breast plate covering my clothes, which are dark.
On the outside of, the inside the of my gloves are pieces of metal to protect my hands if I ever has to grab my sword in a two handed block or to grab another blade. I've thigh greaves also.
and a piece of metal down the front and interior my boots.
Legolas
01-11-2002, 12:59 PM
afro-elf, why do you think I am Russian? Due to my character's name? If that's the reason, then you were confused.
I AM Lithuanian. I was born in Klaipeda (Memel it was), and now I live in Vilnius. I've read LotR in Lithuanian, as also the Hobbit. I don't speak Russian. And I'm nearly 15.
Hot_wings, my char will be Hawair then (just to insure that no other people think I'm Russian). What about daggers, it's OK, I won't use poison at all :)
Hawair, as well as Malathor, was a friend to Legolas. They all travelled to Rivendell, and, when Legolas parted with the Fellowship, Hawair went to visit Bree, about which he heard many good things. He was pleased to meet Malathor there.
Physical description:
tall, bright-skinned, long hair (just like Legolas's in the film). He has green eyes, a short eaglish nose, pointed ears (of course) and a small mouth, as well as thin cheek.
A bit more:
he likes literature, poetry, music, wilderness, etc etc. He isn't a brute guy, but when it comes to killing, he is great. Skilled with a bow, can shoot a flying eagle :D Uses daggers, with whom is lethally precise. But, as said before, he doesn't like fights. He always tries to solve matters diplomatically, except the matters with Orcs.
Tessar
01-11-2002, 01:06 PM
I'll join if I may.
I too am an elf (dang this is getting repeditive)
I am about 80 years old.
I am 5'11 tall
I was born in Lorin but I left it 10 years ago to go exploring.
as for weapons I have a short bow and I am skilled at martal arts.
I know a few of the words of command and will call upon them at any time I feel I might need them.
well thats all for now.
afro-elf
01-11-2002, 01:38 PM
Legolas
I thought that you might have been a native Russian speaker, since Lithuania was a former Soviet state. I have several friends from former Soviet republics and they all speak Russian.
How long have you studied English? You seem quite proficent.
Tesseract 12
The GM said NO MAGIC FOR PLAYERS.
It will be rare and subtle in this game like like the latter days of the 3rd age. Only wizards and such will use magic.
Legolas
01-11-2002, 01:45 PM
afro-elf, I don't speak Russian at all. I was born in 1987, and I started going to school in 1993. Lithuania was totally independent this time, so I chose English as my first foreign language, and German as second.
I started studying English when I was 7. I started German when I was 10. French - when I was 11. Italian and Quenya - when I was 14.
Now I speak English and French very good, German - bad (the teachers very stupid), and Italian and Quenya - just started.
afro-elf
01-11-2002, 01:52 PM
Cool. A great linquist in the making.
I've asked a few others to join this rpg. If they do,perhaps we can start adventuring together.
Tessar
01-11-2002, 02:05 PM
dang I missed that bit.
sorry.
ok no magic
afro-elf
01-11-2002, 02:28 PM
Hey T12
Rememeber we are trying to keep it Tolkien like. More along the lines of the book as opposed to the movies.
Martial arts may not be appropriate for the Tolkien feel.
BUT you should ask hot wings to verify.
Also, you might wanna think of a weapon to use if you run out of arrows.
Nariel Starfire
01-11-2002, 03:45 PM
So this is TTT time, good. I just finished that. Everyonhe I know said it was dark and dreary, but I thought it was hilarious. Anyway, I think I'll join here, if I get a little more background. I just started learning Quenya/Sindarin if anyone's interested. I speak German, English, and Spanish fluently, and I know tidbits of most common languages (italian, french, russian, japanese, etc). Does anyone know where I can find an actual course in Quenya or Sindarin?
My character is called Nariel (Which in Sindarin means Starshine)
She is an elf (there's a lot of us around here). When in need of a pseudonym, she goes by Linsul (Windsong in Sindarin). I'll probably start out in the story giving this name, and if any character gets to know her better, I'll reveal her real name.
She grew up in Rhovanion (Esgaroth) and lived a slow (2000-year) life. She remembers a lot, but she's never left Rhovanion.:o . After a long time, she began to get tired of this. So she left to wander the woods. She became quite proficient with a bow (she's really really really good) and lethal with daggers (especially when throwing them). These are her weapons of choice, though she prefers the bow.
After wandering in the woods for a few decades, she came to cross the Misty Mountains and showed up in Rivendell, where everyone was so tense, that she had to leave.
So she went to Bree in search of an Adventure.
Appearance: red/brown long straight hair, bright keen green eyes, about 6'1", and tanned skin (but not brown-skinned).
Hot_Wings
01-11-2002, 03:46 PM
1.Magic is wizards, if a PC is a minor wizard, it's ok with me.
2.Hullo Tesseract:)
3. Too many elves. Ugh. Who created these magnificant creatures? Oh right, Tolkien, yea yea.
It's ok. we'll see if we can balance it out soon with more characters.
4. Actualy, Martial Arts is ok. It would be nothing like Karate or Judo, but more along the lines of Savat (French).:rolleyes:
We should be able to start soon. If you got any ?s just post.
Wingy Baby:cool:
Hot_Wings
01-11-2002, 03:56 PM
Hullo Nariel:)
I just wanted to point out that we have two guys in their early twenties, One venerable elf still adventuring, and a 7 year old.
I'm going to go eat mashed taters now.
Wingy:D
_________________________
"When in doubt, burn it down."
-Haspher the Plain, Gnome adventurer, inventor and slayer of electical outlets.
afro-elf
01-11-2002, 04:14 PM
I agree that Martial arts are out of line with Tolkien, but unarmed combat is not. A subtle difference between the two. It's spelt savate.
If that's fine with you I'll add the unarmed combat skill too.
Nariel
Where are you from? It seems we are forming a thread of linguist. Aside from my English skill, I speak the most limited and horrible Spanish and Korean.
afro-elf
01-11-2002, 04:18 PM
When you say
I just wanted to point out that we have two guys in their early twenties, One venerable elf still adventuring, and a 7 year old
Do mean as NPC's or as PC's.
afro-elf
01-11-2002, 04:20 PM
Hey, there were Wandering Companies. So it is possible to have several Elves all together.
afro-elf
01-11-2002, 04:28 PM
Nariel there is a character in the Elves supplement ( MERP)named Linsul.
afro-elf
01-11-2002, 04:52 PM
If there are too many Elves you change the date to earlier in the 3rd age.
Lysander
01-11-2002, 04:58 PM
Hi. I would like to play too.
To be different, I would like to play a Man, in his early to mid thirties, named Lysander. He is skilled with the sword. If necessity requires, he can handle a bow, but only with moderate skill -- it is with a sword in his hand that he feels truly comfortable in battle.
As for history, I'll need a little help. I read LOTR years ago and don't remember the world exceptionally well (I'm rereading the books now, of course). I'd like him to be of the wandering Ranger/mercenary sort. Any ideas on how to put him in Bree are welcome.
Renille
01-11-2002, 05:24 PM
I think I'll join too. I'm uncertain of a name as of yet, but I have the whole character in my head.She is of the race of man, but a young woman actually. She is in her early twenties. She has long black hair (rarely ever in any other style than loose) and clear green eyes. She is thin but short...around 5'. She is extremely intellectual and intelligent, loving books more than in fighting. But she is also an excellent guide and is well versed in the healing arts as well. If she is forced to fight, she uses bow and arrows. Normally, she lives in Gondor, but she recently had to guide someone back to Bree. She remains there for only the night. Of family history...all her family are Gondorians, humble craftsmen turned to soldiers in these dark ages.
Does anyone have any suggestions of how to BEGIN looking for a Gondorian-sounding name?
Tessar
01-11-2002, 05:43 PM
Afro elf,
can't you contain all you're thoughts in one post?
please?
it makes it seem like there are already a ton of posts.
If you think of something you want to add then just use the edit ok?
also if you had looked you would have seen that the martal arts was supposed to take the place of the dagger/sword tipe thing.
P.S. Hotwings, so its ok if my guy has some subtle magic? I defentely wasent planing to have him tossing fireballs left and right, more like uhhhhhhhhh..... well...... I guess sort of a hipnotising kind of thing.
also what do you mean by savate? is it basicly just like some boxing thing?
afro-elf
01-11-2002, 05:44 PM
Renille
It says in Appendix F of LOTR. MOST Gondorian names where of Elvish form. Mostly Sindar but some in Quenya.
Try here
http://www.geocities.com/almacq.geo/sindar/
Lysander, Rangers are often in Bree. So, it would fine if your character is there.
afro-elf
01-11-2002, 05:50 PM
T12
I check here often. It's not that I write one thing and immediately add another post with the same thought to pad my posts.
It could be a few minutes are several hours between post.
If I only edited, someone may miss some info.
If YOU read the post carefully, you would have been able to gather that my question concerning martial arts had nothing to do with your character's dagger thing, but was it appropos
for there to be martial arts ( Usually associated with Asia style forms of combat mixed with philsophical underpinnings i.e any art art ending with a DO at the end )
Hot wings clarified that you could have a non Asian form of unarmed combat like Savate, which is a French fighthing form that arouse I believe in the 1700's.
Renille
01-11-2002, 06:45 PM
Thanks so much for the site, afro-elf! I now have a name! It is Nibenel...a form of the sindarian word small.
afro-elf
01-11-2002, 06:50 PM
My pleasure.
afro-elf
01-11-2002, 08:33 PM
T12
If you want the possiblity of magic, there is a another RPG starting on the thread called starting a new rpg.
link here
http://www.tolkientrail.com/entmoot/showthread.php?s=&threadid=2883
If you join that one you might like it more because you can be an Elf with SOME magic. Also it might cut the number of Elves on this thread.
So if you are happy there that's cool.
Check it out and let me know what you think.
Feraway Hawkbriar
01-11-2002, 09:03 PM
If I may, I would like to join too.
Basic stats//
Name: Feraway Hawkbriar
Age:17
Height: 4'10
Race: 1/2hobbit 1/2human
My charecters name is Feraway Hawkbriar. She is half Fallohide strain hobbit from her father's side. Her father was 4 foot nothing. Her mother, just under 5 feet (she had been sick as a child so she never did grow as she should have) Feraway was born and raised in Bree. She still lives there.
Feraway was 12 when her mother died and so her father continued raising her as best he could.
She is an odd child indeed, standing 4'10, extremly tall by hobbit standards and very very short by man's. The hair on her head is of a dark blond color and rather than being curly is instead very wavey. Her legs and feet do not sport the thick hair of her fathers kin. Her feet are much smaller, and only half as tough as the average hobbit's so she often wears leather boots when traveling about the countryside especially in winter. Her ears are pointed and are little different than any other hobbit's.
Feraway is very inquisitive and active, she often wanders out of home range for days at a time. Through trial and error she has learned quite alot about surviving the wilds. She never travels alone however and always brings along her very VERY large, grey, long-ish haired dog named Leaf. He is her closest companion and is very protective. Standing 3 foot at the shoulder, he is indeed a fine gaurd dog.
Because of her nearly constant traveling, she does not often wear dresses or the like. Instead she is often seen wearing rather male-ish clothing. A white shirt, longish Grey colored breeches a forest green cloak, a simple silver chain about her neck, a smaller one on her wrist(they were her mother's) and a leather belt about her waist are her usual garb.
Though generally very dependeble and freindly, Feraway has rather Hot temper, she is quik to anger (A trait thats cirtainly from her mothers side.) and if merited, slow to forgive. It is best not to anger her, because you'll never hear the end of it and you may fine somethng that bites in your boot or hat come morning. She can be quite the terror.
She carries but one weapon, a simple knife wich she always keeps sharp and at hand, should need for it arise.
When not out and about she can sometimes be seen at the Pony.
(sooo, can i join?....I'll give you a piiiiieee. )
Griffin
01-11-2002, 09:11 PM
I would very much like to join :)
LOL I WAS going to be an Elf :D but that's a crowded group :D
SOOOOO..... I think I'll be...
Name: Kryden Imarin
Race: Human
Cast/Group/Occupation (:D): Ranger
Favorite Weapon: Long Bow and a Longsword :)
Kryden is a wandering Ranger. He is currently wander the Western Lands, and staying at Bree.
afro-elf
01-11-2002, 09:23 PM
Feraway
Cool character background.
I'm glad you posted that. I thought that your name was male.
I think if we keep this a mature, BUT fun game, this could be really successful.
WOW
If T12 stays thats:
4 Elves ( T12, legolas, nariel, me)
3 Humans (Lysander, renille, Griffin)
1 1/2 hobbit (feraway)
We just need Dwarf.
Hot_Wings
01-11-2002, 10:09 PM
First I want to say Hullo to everyone. All of your characters sound great. Thank you to Afro-Elf for keeping everything in line. 1/2 a hobbit sounds fishy, I don't recall any half hobbits in the books, but oh well, you have too good of a background.
The rangers are in town because of a tri-annual meeting. The rest of you are passing through. You are all staying at the Prancing Pony :rolleyes:
When you guys are ready, sttart posting.
Wingy:rolleyes:
__________________
"My ventilation ducts will be too small to crawl through."
-Rule #2 from The Top 100 Things I'd Do If I Ever Became An Evil Ovelord
Sauron's Nagging Wife
01-11-2002, 10:55 PM
I got info about this from afro elf (thanks :D) but I don't know if my usual character would fit in because she's a Maia and about as far as you can get from a warrior. [BTW, I speak Czech and a little Japanese in addition to English :D] I've been using this char. for more than a year on various MBs.
Yikes! Can't a make an "evil" smiley here? > : )
afro-elf
01-11-2002, 11:07 PM
Well, Hot wings is the final arbitrator here, BUT I would warrant a guess that a Maia is a little out of scale here.
However, there is an allowance of a minor ( and I don't mean underage) spell caster, if you wish to change characters.
afro-elf
01-11-2002, 11:23 PM
Reading Lady Midnight's thread reminded me of a few things
1) if you want to involve another character you should send them a private mail.
2) ask the GM can you use are kill a NPC
3) try to stay in character
Tessar
01-11-2002, 11:45 PM
hummmmmmmmm. yes well, sorry if I insulted you Afro, I didn't mean to.
well for now any how I think I will back out.
afro-elf
01-11-2002, 11:49 PM
Hey, no problem kid.
I've been grading papers all night and I'm a little grumpy.
Feraway Hawkbriar
01-11-2002, 11:56 PM
Ummm, may I suggest starting up another thread for the actual Rp?
afro-elf
01-12-2002, 12:01 AM
Yeah! That sounds cool.
You wanna start?
I'll PM hot wings and say its under Into the Barrow: the game.
we can use this one for questions etc if that is cool with everyone.
Feraway Hawkbriar
01-12-2002, 01:34 AM
I think it would be best to let Hot Wings start it. I wouldnt feel right starting someone elses game.
afro-elf
01-12-2002, 05:31 AM
Hot wings posted this
When you guys are ready, sttart posting.
So if you wanna start it seems cool.
delchrys
01-12-2002, 01:39 PM
Hello, all. My name is Jason Dandy, i live in michigan at the present. i'm 28 (as of tomorrow), and was invited to check this out. i stupidly posted to the game thread as a character, but then i found this thread nad realized that i should have asked and stuff first. sorry about any confusion! (i didn't really DO anything in the Pony, so i don't think it should cause any real problems.)
in any event, i'd like to play a HUMAN (see, diversity!), apparent age 50, grey hair with auburn highlights, brown robe and cloak. no hat. no staff. not much memory, actually. carries a sword (longsword) of simple make and sharp edge, and an extremely slender walking staff.
name: beladryn. history--something happened to beladryn, boy, would he love to remember WHAT, and he lost a good portion of his memory as a result. He has found that he is skilled with his blade, and sometimes voices in the wind whisper secrets just out of earshot. secrets of a staff and a wizard named beladryn who once had great strength of will, until he lost himself...lost his memory. the name beladryn has been strong in his mind, so he assumes it is his name. he has used his blade in two encounters since...before, when he can't remember...both times when bandits tried to take what little money he had. a gem wrapped in silk rested securely under his belt, perhaps a clue to the mystery of his past. two days ago, beladryn awoke with a fright--his staff tip was glowing bright blue. It winked out almost as soon as he was fully awake, but beladryn remains convinced that the light had something to do with the words he could hear in his mind at night, just before sleep. the words were foreign, yet strangely familiar, just on the edge of recollection.
he has a room at the Pony, and is currently relaxing after having finished his supper, when the reunion of two elves becomes a point of interest .
afro-elf
01-12-2002, 07:02 PM
First I wanna state that Hot wings is the GM here. I’m only trying to assist.
From what I gather the idea is to keep the game TOLKIEN-LIKE. No fire ball spells, flying spells and instant healing etc. I think that we are aiming to the feel of the books NOT the movies. Magic here is subtle ( usually). Hot wings worded it best when he said minor wizard.
Also recall that the races are not balanced as in most game systems. Luckily all the Elves here are the “LESSER” kind.
If you have not read Tolkien in a while it might be a good idea OR PLEASE cruise the OLD threads on the LOTR,ME, HOBBIT and SIL threads.
This link might
helphttp://www.csclub.uwaterloo.ca/u/relipper/tolkien/rootpage.html
afro-elf
01-12-2002, 07:03 PM
WE are in the time period of the TWO TOWERS
1)AFRO-ELF = MALATHOR
As can be seen form my moniker I wish to play a brown skinned Elf. However, I like to stay relatively close to the works of Tolkien.
With some help from this board, I've come up with the Sindarian name Baravair. It is Sindarian for Brown Avari. Basically, since this group of Elves is the most varied and unexplored group of Elves, it seemed the easiest to place them here.
His Sindarian name is Malathor ( golden eagle)
As a plot background I'll say that he is a very young Elf perhaps 119. He is imdued with wanderlust. However, it is a dangerous world and Malathor is a highly skilled warrior, outdoorsman and healer*( see below). While not a loremaster per se is fairly well versed in lore of many kinds. Born in Nothern Mirkwood he was one of the companions of Legolas, when the kings son went to Rivendell. While Legolas accompanied the Fellowship, and the other Elves of Mirkwood returned home, Malathor traveled west with Galdor, Cirdan's representitive to the council of Elrond. After spending time at the Grey Havens, he joined one of the Wandering companies heading east and has decided to stay in Bree for a few days to gather information before heading back to Rivendell to decide what course of action he should take next.
Being bred in Mirkwood he is proficent with a bow. But, also uses two swords. ( There seems to be a trend here) They are longer than the Roman Gladus but shorter than long swords. Their hilts are longer and heavier than most, due to the fact they are forged in a way "catch" a weapon.
Malathor's phyiscal description:
Like all Elven kind he is tall and handsome. He has rich earth brown skin which is contrasted by golden eyes. His hair is thick and long ( like a mulatto person), which is usually pulled back into a long braid.
He wears a quiver/backpack and has slits in his cloak for the straps to pass through.
My bow has two catches on the side, so it can be firmly attached to my quiver/backpack.
His armor is hardened leather. Did you see the ORIGINAL Heavy metal movie?
Go to this link here to see
http://www.monstersinmotion.com/ani...tarnaarmor.html
The differences being that my greaves are on both arms and extend to cover my lower arms.
AND , she is in a bikini and I'm in a breast plate covering my clothes, which are dark.
On the outside of, the inside the of my gloves are pieces of metal to protect my hands if I ever has to grab my sword in a two handed block or to grab another blade. I've thigh greaves also.
and a piece of metal down the front and interior my boots.
2)LEGOLAS = Hawair
My race: Mirkwood elf, who LOVES poetry, music, wilderness is a good traveler and imaginative.
My fav weapon is a Lorien bow. I don't have it, so I use a Mirkwood bow, which is just like the Lorien one, only a little bit less powerful. When my arrow-case is empty, I take my two deadly daggers.
Hawair, as well as Malathor, was a friend to Legolas. They all travelled to Rivendell, and, when Legolas parted with the Fellowship, Hawair went to visit Bree, about which he heard many good things. He was pleased to meet Malathor there.
Physical description:
tall, bright-skinned, long hair (just like Legolas's in the film). He has green eyes, a short eaglish nose, pointed ears (of course) and a small mouth, as well as thin cheek.
A bit more:
he likes literature, poetry, music, wilderness, etc etc. He isn't a brute guy, but when it comes to killing, he is great. Skilled with a bow, can shoot a flying eagle Uses daggers, with whom is lethally precise. But, as said before, he doesn't like fights. He always tries to solve matters diplomatically, except the matters with Orcs.
3)Nariel Starshine = NARIEL (LINSUL)
My character is called Nariel (Which in Sindarin means Starshine)
She is an elf (there's a lot of us around here). When in need of a pseudonym, she goes by Linsul (Windsong in Sindarin). I'll probably start out in the story giving this name, and if any character gets to know her better, I'll reveal her real name.
She grew up in Rhovanion (Esgaroth) and lived a slow (2000-year) life. She remembers a lot, but she's never left Rhovanion. . After a long time, she began to get tired of this. So she left to wander the woods. She became quite proficient with a bow (she's really really really good) and lethal with daggers (especially when throwing them). These are her weapons of choice, though she prefers the bow.
After wandering in the woods for a few decades, she came to cross the Misty Mountains and showed up in Rivendell, where everyone was so tense, that she had to leave.
So she went to Bree in search of an Adventure.
Appearance: red/brown long straight hair, bright keen green eyes, about 6'1", and tanned skin (but not brown-skinned).
4) Lysander = LYSANDER
To be different, I would like to play a Man, in his early to mid thirties, named Lysander. He is skilled with the sword. If necessity requires, he can handle a bow, but only with moderate skill -- it is with a sword in his hand that he feels truly comfortable in battle.
5)RENILLE = Nibenel
I think I'll join too. I'm uncertain of a name as of yet, but I have the whole character in my head.She is of the race of man, but a young woman actually. She is in her early twenties. She has long black hair (rarely ever in any other style than loose) and clear green eyes. She is thin but short...around 5'. She is extremely intellectual and intelligent, loving books more than in fighting. But she is also an excellent guide and is well versed in the healing arts as well. If she is forced to fight, she uses bow and arrows. Normally, she lives in Gondor, but she recently had to guide someone back to Bree. She remains there for only the night. Of family history...all her family are Gondorians, humble craftsmen turned to soldiers in these dark ages.
6) Feraway Hawkbriar = Feraway Hawkbriar
Basic stats//
Name: Feraway Hawkbriar
Age:17
Height: 4'10
Race: 1/2hobbit 1/2human
My charecters name is Feraway Hawkbriar. She is half Fallohide strain hobbit from her father's side. Her father was 4 foot nothing. Her mother, just under 5 feet (she had been sick as a child so she never did grow as she should have) Feraway was born and raised in Bree. She still lives there.
Feraway was 12 when her mother died and so her father continued raising her as best he could.
She is an odd child indeed, standing 4'10, extremly tall by hobbit standards and very very short by man's. The hair on her head is of a dark blond color and rather than being curly is instead very wavey. Her legs and feet do not sport the thick hair of her fathers kin. Her feet are much smaller, and only half as tough as the average hobbit's so she often wears leather boots when traveling about the countryside especially in winter. Her ears are pointed and are little different than any other hobbit's.
Feraway is very inquisitive and active, she often wanders out of home range for days at a time. Through trial and error she has learned quite alot about surviving the wilds. She never travels alone however and always brings along her very VERY large, grey, long-ish haired dog named Leaf. He is her closest companion and is very protective. Standing 3 foot at the shoulder, he is indeed a fine gaurd dog.
Because of her nearly constant traveling, she does not often wear dresses or the like. Instead she is often seen wearing rather male-ish clothing. A white shirt, longish Grey colored breeches a forest green cloak, a simple silver chain about her neck, a smaller one on her wrist(they were her mother's) and a leather belt about her waist are her usual garb.
Though generally very dependeble and freindly, Feraway has rather Hot temper, she is quik to anger (A trait thats cirtainly from her mothers side.) and if merited, slow to forgive. It is best not to anger her, because you'll never hear the end of it and you may fine somethng that bites in your boot or hat come morning. She can be quite the terror.
She carries but one weapon, a simple knife wich she always keeps sharp and at hand, should need for it arise.
When not out and about she can sometimes be seen at the Pony.
7) GRIFFIN=Kryden Imarin
Name: Kryden Imarin
Race: Human
Cast/Group/Occupation ( ): Ranger
Favorite Weapon: Long Bow and a Longsword
Kryden is a wandering Ranger. He is currently wander the Western Lands, and staying at Bree.
8) DELCHRYS =beladryn
in any event, i'd like to play a HUMAN (see, diversity!), apparent age 50, grey hair with auburn highlights, brown robe and cloak. no hat. no staff. not much memory, actually. carries a sword (longsword) of simple make and sharp edge, and an extremely slender walking staff.
name: beladryn. history--something happened to beladryn, boy, would he love to remember WHAT, and he lost a good portion of his memory as a result. He has found that he is skilled with his blade, and sometimes voices in the wind whisper secrets just out of earshot. secrets of a staff and a wizard named beladryn who once had great strength of will, until he lost himself...lost his memory. the name beladryn has been strong in his mind, so he assumes it is his name. he has used his blade in two encounters since...before, when he can't remember...both times when bandits tried to take what little money he had. a gem wrapped in silk rested securely under his belt, perhaps a clue to the mystery of his past. two days ago, beladryn awoke with a fright--his staff tip was glowing bright blue. It winked out almost as soon as he was fully awake, but beladryn remains convinced that the light had something to do with the words he could hear in his mind at night, just before sleep. the words were foreign, yet strangely familiar, just on the edge of recollection.
.
afro-elf
01-12-2002, 07:05 PM
MAYBE IF YOU SO DESIRE
Some of you can be members of the group hawair and malathor are talking to.
just a suggestion
delchrys
01-13-2002, 12:02 AM
oh, i forgot to fulfill the (bizarre) requirement for this thread:
i am a native english speaker, a rusty fluent in russian, can get by okay in korean, know a little german, less french, and a very little chinese and japanese. woo hoo!
afro-elf
01-15-2002, 05:04 PM
The word Quendi is what Elves call themselves it means "speakers "
Calaquendi means those Elves who lived in the Aman, The home of the "gods" across the western sea. ( and their descendants I believe)
Cala means light, so it Elves of the Light
They possessed greater powers than the Elves of Middle Earth.
Galadriel and Glorfindel are examples.
The Elves who never saw the light of the West are
moriquendi dark elves
Legolas and Celeborn are Moriquendi. ( at least at the time of the LOTR)
Legolas
01-16-2002, 01:06 PM
afro-elf, thanks for your help.
Nariel Starfire
01-16-2002, 03:24 PM
If it's okay, instead of Linsul (since that name's used), I'll use Kalnarnen as an alias "Shining firewater". and by the way, Nariel finds that when she goes somewhere new, people accept her better if she's a guy. So when she enters, she'll have a cloak closed around her, so as her gender is indeterminable
afro-elf
01-17-2002, 04:31 PM
Nariel
PLease understand I'm not trying to flame you.
The written is easy to take the wrong way.
There are few things about your post I question.
1) I don't think it was stated that we were going up stairs.
2) The rooms adjacent to ours could be occupied.
3) I know you are an Elf and stealthy and all; however, do you think that it would be so easy to follow an experienced group, especially one with other Elves?
4) There are a couple of people who have not posted, who could have easily seen you follow.
This again is not a flame, but just some things I noticed.
delchrys
01-17-2002, 11:33 PM
i recommend posting two replies in one post, one if nariel is discovered, and one if she is not. in that way, we can continue to play without having to wait for hotwings. when hotwings posts a decision, we can simply continue with the option that matches his decision.
i also recommend the same process for all conflict situations, to avoid losing focus or cohesion.
thoughts?
afro-elf
01-17-2002, 11:41 PM
I wholeheartedly concur.
afro-elf
01-24-2002, 04:48 PM
Any suggestions on how to make the game faster?
Maybe we can have a time limit to how long you go between post.
If you will be away from your computer for awhile perhaps, inform someone and they can run your character while you are away.
Anything else?
Nariel Starfire
01-24-2002, 05:06 PM
Here's the deal. I had it planned out.
It was my luck that the room adjacent to yours was not occupied. If it had been, I would have stood outside the door (stupid, but hey). Also, I figured, if I had been found out, I would have had a long conversation with one of the elves explaining why I followed etc. and since I have been wandering for a century or so, I could provide you with useful information.
If I wasn't found, I would just follow the group on their little trip and eventually be discovered anyway.
A century wandering around gives me an advantage in stealth. I really don't think they would hear me at least. Maybe they could sense me or something.
delchrys
01-24-2002, 06:28 PM
at the risk of plunging into a stereotypical "dungeons and dragons geek" debate, i will comment on the last post--
i don't care if you've wandered around a billion years--you can only get so good, and floorboards and doors will creak no matter who steps on them unless you know which ones to watch out for. you are limited by simple physics in your ability to be stealthy. as for the elves not hearing you, i can only say that elves are blessed with senses beyond the human ken, and that these senses include hearing.
to speak to the idea of wanting to sneak, i must say that it sure is a way to target yourself as shady and not very trustworthy, since most honorable types would make their presence known. a lot of characters in a lot of roleplaying games would not bother talking to a skulking shadow, they would rather shoot first and ask questions of the dead one's spirit. we would be within our rights, as a group, to deny your character our company, leaving you without the ability to be in the story. in fact, we'd be within our rights to murder your character and wear your face like a mask. you'll notice i said not one word about whether your choice was good or bad until you started to complain.
and let's not hear any tripe about how you "just want to play and have fun and why won't everyone just let you get away with any damned thing you want" because there are limits to sensibility. if i wanted to play one of the Eldars, or a battlemech, or sauron...well, i think the point is obvious--you can either choose a character well-suited to being part of a team, or you can choose one that acts counter to that end.
i'm not saying i don't like you, that i don't like your character, or that you shouldn't play. i'm just saying: "hey! stop whining! you were heard, big deal, you shouldn't have been trying to sneak up on a bunch of elves for no good reason anyways!"
lastly, the game-master is the game-master, end of the story. start questioning a game-master's decisions, and it's the beginning of the end of a game.
signed,
role-playing dork extrodinaire...
Littledude87
01-26-2002, 10:36 PM
Christon Hefted his long double bladed axe and stroked his beard thoughtfully as he stared at the ragtag group before him. All he had caought was the word dwarf. If only he could get a bit closer. HE crept forward stealthily, and then tripped, rolling into the midst of them
Feraway Hawkbriar
01-27-2002, 06:55 PM
You frigging moron.
Do you even read the entire posts before you write something? HELLO! This thread is not a roleplay!
You shouldnt have even Joined the 'Into the Barrows' game without registering for it FIRST! (Again you would have realized this if you had read this entire thread). Personally I think you are makeing a complete fool of yourself you've freekin joined every single roleplay here in a day. ITS NOT COOL TO GOT FOR QUAnTITY DUDE. If you cant write well for even ONE RP at a time you shouldnt even think of Joining so many at once. CUT THE ****.
To: Hot_wings / I know you are the gamemaster and you have final say about everything, but this guy is driving me nuts.
Nariel Starfire
01-27-2002, 11:43 PM
okay, delchrys, I give you kudos for having the guts to yell at me, but let me ask you something:
Have you READ the books?
Remember when Legolas jumps up on freshly-packed snow and takes off runnign on it, leaving no footprints? I think there may be a dispute on just how silent Elves can be. What my friends and I have come up with is this: Elves don't weigh nealy as much as they should. I nother words, they can walk silently through leaves, snow, on floorboards, whatever. Oh, and Elves aren't stupid. They don't just follow someone for no reason. Other Elves will most likely assume that if an Elf is following them, they have a good reason to be. KEY PHRASE: Elves are not men!
That said, I don't want to argue about this anymore. I was found, big deal, whoopie, let's just get on with it. I mean, why are we getting all worked up about this anyway. I admire you spirit, delchrys. Now let's play the game.
afro-elf
01-28-2002, 05:33 AM
Nariel I think the point of of Delchrys' post was that it feels your character is a tad on the Uber-Elf side. Sorta like a bad parody of a b-movie hero. She is always trying to suppress a cocky grin as if she knows she can single handedly take out a battalion of Uruk Hai and not break a sweat.
Yes you can be fast. But, don't think your pushing the plausiblity of moving SO fast that my character would not have noticed.
Even with the flash off light to get TWO daggers into your quiver AND tuck in your tunic, and make it seem as if nothing happened is a little extreme, considering that there are TWO Elves in close proximity?
And if YOU weren't affected by the flash why would the other two elves be?
The premise of the game was that it was going to attempt to emulate the feeling of tolkien's world. Your character the smell of munchkin all over it. ( it is a rpg term for uber-characters)
No your character is not shooting fireballs outta her arse, but it seems like she is a high level DnD archer thief and not a just a competent character.
As far as your statement about Elves and weight I think you are wrong to be THAT light they would weigh about as much as leaves themselves. It probably just like their other innate abilites.
Also at the time of the LOTR people were quite suspisious of strangers. Eomer's eothed almost slew the three companions. The people in Bree were not the inviting much of people. And Elves themselves were not that welcoming. Recall how the fellowship was greeted at Lorien.
afro-elf
01-28-2002, 07:17 AM
PS
Nariel I do think your character is interesting and I hope that you don't think that myself or delchrys were attacking YOU.
delchrys
01-28-2002, 08:58 AM
nariel--
i am glad i did not offend you, as offense was not my intent.
i DID read the series, multiple times.
might i suggest that hot-wings consider posting a bit more often to adjucate questionable circumstances?
--me
Legolas
01-28-2002, 02:01 PM
Nariel:
a bit of physics - determination whether a person makes something crackle beneath his feet is due to his WEIGHT. And determination whether a person can move on the snow without leaving footprints is due to his PRESSURE to the area. You know, weight P=m*g; and pressure p=F/S, where S means area size. In conclusion, a living creature just can NOT walk upon the floorboards without making them crackle. (OK, I'm mad about physics, I love the subject at school :))
Also, about uber-chars. I at first thought to make an uber-elf of Hawair. Just look about my eye-sharpness :). But then, I realised that this won't be good. So, Hawair is deadly precise and with high discernement, but with low endurance and reaction speed.
And, if we talk about discernement - you just CANNOT do anything unnoticed if Hawair looks to you, or is near you :)
Anyway, I'm writing total nonsenses :D
Feraway Hawkbriar
01-28-2002, 08:29 PM
Littledude87..78?..whatever.
Ok, my last post to you was, rather harsh. I appologise. However you really need to start paying more attention to what you're posting in and you need to register and get the game master's go ahead before you just decide to join a roleplay. kay?
Griffin
01-29-2002, 10:54 AM
For several reasons, I have decided to withdraw from this particular game. I am sorry for any annoyance or inconvienance...
delchrys
01-29-2002, 03:16 PM
it seems as though this "game" is focusing waaaaay too much on whether or not so-and-so "did" something or "saw" something...if hot-wings was a little more active about replies, i suppose things would not be so chaotic.
i guess my point is that i joined this game thinking we would be enjoying the playing of a game, not a series of childish argumentation. not that i'd be much missed if i stopped posting, so it's not a threat so much as simple FYI, but i am not going to be posting much longer if this continues without action.
in other words--players: stop being so unfocused and immature (some of you, not all).
hot-wings: start acting responsibly towards this group rather than expecting us to run things. i can run myself through solo adventures quite fine, thank you; i joined this for a fresh, 'group' experience, but we can do nothing without you keeping everyone focused. i.e., BE A GAME MASTER OR PEOPLE ARE GOING TO LEAVE!
--me
Arat-Falathion
01-29-2002, 03:37 PM
It is sad to see this happen.. really sad.. :o
Nariel Starfire
01-30-2002, 01:01 AM
Okay, guys you've all got a point. My characters do usually turn out being a little cocky- sorry about that. I'll try to make her more realistic, but thanks for your stuff.
Hey why are we using the German words "Uber Elf"? Just out of curiosity. Why not use "High Elves" like in the books? Not that I mind, but I find it interesting...
Oh, and Legolas, I thought about what you said about weight and pressure and I think you're right, after all snowshoes make less of an impression than boots. ANyway, that is all.
Elen sila lumenn omentilmo!
Legolas
01-30-2002, 08:31 AM
Nariel
"Elen sila lumenn omentielvo" is a greeting "a star shines upon the hour of our meeting".
If you want to say "goodbye", then use "Namarie". :D
delchrys: I wonder what should we do if Hot_Wings do not respond quickly. Maybe any of us can become a game master (by vote of all members) until he arrives.
afro-elf
01-30-2002, 09:07 AM
Nariel,
High Elves are a term that I believe were applied only to the Noldor. And I If I recall your character is from the Mirkwood area. You would most likely be Silvan, Avari, and at MOST Sindar. Noldor in this time period would be most likely at the Grey Havens, Rivendell, and some in Lorien.
Uber when applied to English it usually means something that is over done or too much.
Too everyone
I think that this game could go somewhere if we stuck it out.
If Hot wings does not return I vote for Delchrys.
I would just ask that some posting rules be laid down.
Like how often we should post. should we sent our post to the game master for review first, etc.
I'll send a post out to our remaining members to check the post here to see their thoughts.
afro-elf
01-30-2002, 09:20 AM
I think the remaining players are
Myself
Legolas
Feraway
Renille
delchrys
Nariel
and
Lysander
IMO I think that littedude's dwarf would be a great addition.
Feraway Hawkbriar
01-30-2002, 01:14 PM
If he payed attention to what he was posting, yeah he would...Currently tho..I really think he's just fooling around.
Legolas
01-30-2002, 01:32 PM
About posting rules:
I don't think there should be a rule for sending a message to the GM for review. If it is so, then the game level may decrease. All posts will be made by one person, and also we won't get higher number of posts :)
Feraway Hawkbriar
01-30-2002, 01:36 PM
...I dont understand what you ment by your last post. @_@*
Nariel Starfire
01-30-2002, 03:13 PM
Legolas: I know what "Elen sila lumenn omentlimo" means... I use it because it is the first Elvish I learned and I like the sound of it.
AfroElf: thanks for the clarification on Uber and High Elves...
If Hotwings doesn't show up I vote for delchrys too.
delchrys
01-30-2002, 08:25 PM
okay, there's a lot to think on here. if hotwings doesn't come back in HOW LONG? i say a day from now, two at max. to be fair, perhaps we should say that if hotwings does not reply AND commit to posting fairly regularly (like 5 days out of 7) that a vote be cast and thus spake...somebody.
as far as my 'campaign speech' to be the new GM, i can say this--i WILL post at least 5 of the 7 days, and i will be pretty fair (i think). including actually rolling DICE (my GOD!) on my end of the universe to determine the outcomes of things that could only be fairly decided in a close-to-random manner. yes, this means i will have to make up a stat system for you guys, but i wouldn't mind. much of the story would focus on roleplaying, but i understand that combat is a necessity at times. we could all continue from right where we are, and do it without too much of a gap.
i recommend that the 'official' vote take place between 10 pm friday and 6 pm saturday, eastern standard time, to allow every interested party a chance to be heard.
be aware that i would be equally comfortable with anyone else GMing, as long as they are committed to making this as fun as they can.
((personally, it would also be kind of cool if i got to GM, because i could use beldaryn as a 'mysterious' type character to be there to back up the group, much like gandalf or alanon (the druid from shannara).))
let's hear the voice of the people!!!
--jason
Feraway Hawkbriar
01-30-2002, 08:55 PM
Hrmm..never done a roleplay with dice before...they always seem so complicated, I usually weigh the abilities of my charecter against the skill and move of the apponent then make my post from there. But I'd be willing to learn a dice version.
I vote for Delchrys.
Renille
01-30-2002, 10:05 PM
Yes, that sounds much better...but what if hotwings comes up later and wants his role back?
delchrys
01-31-2002, 12:33 AM
like i said, if hot-wings wants to commit to 1 post 5 or so days a week, great (it WAS his baby!). i don't see that happening, though.
i do want to set the record straight, however, in that the dice-rolling will take place only on my end. i will be fair, but this way there will be a bare minimum of trying to maximize successfulness based on one's belief about one's odds on the dice. i could describe people as 'scrawny' or 'burly', 'fresh' or 'road-weary', 'green' or 'battle-scarred', and no one will ever know what "scores" they have. i would, so i could guage relative attributes and use that to come up with randomized twists and turns of fate, but stats and dice would not factor into others' playing, only mine.
this way everyone could focus more on roleplaying rather than rollplaying...
;)
--jason
afro-elf
01-31-2002, 03:16 AM
I personally prefer diceless. Here is just something to think about
You all know James Bond. He's standing on top of a skyscraper while a terrorist helicopter is taking off. On board of the helicopter: blueprints of an atomic bomb. What is Bond, James Bond, going to do?
Of course, he leaps into the air and grabs the skids of the helicopter. This makes sense, because it fits into the genre and the character traits. What would you say if James bond slipped and fell? Fell one hundred yards and hit the skyscraper roof? What would you say if James Bond was killed by this fall?
Not really appropriate. It does not fit into the genre.
How does diceless, how does storytelling work, then?
Roleplaying means actions and reactions. In most roleplaying games, you roll dice to find out if something was successful or not. A GM usually bends or breaks the rules when a player rolls so well that it would ruin the Plot. A GM wants to tell a good story. Die rolls that spoil the story are usually ignored.
So, the essence of roleplaying is to focus on dramatic moments and weave them into a good story.
This is perfectly true for roleplaying, storytelling style. The only difference is that success and failure are determined without relying on die rolls.
Success And Failure: Importance over skill
Success and failure are by the Plot. Abilities or skills or attributes or powers mentioned in the character's background and history only determine the magnitude of failure or success. Every action that must be successful will be successful. If the plotline needs a character to be successful, he will be successful, regardless of how good he is at a given task. If a player forgets to really play out his character, every action will be close but no cigar.
Storytelling is roleplaying, not the simulation of real life. You play roleplaying games to escape from reality, I heard;)
The better your hero is at any given task, the more distinct will be success or failure.
When the plotline demands that a certain action is a failure, your hero's abilities will determine how bad this failure is – but it will be a failure.
One critic says, "Where is the element of chance, here? Where is the surprise?" Oh, wait a minute. First, you don't need dice to suprise your players (nor do they;)). Second, rolling dice is very comfortable, but it also destroys this special mood created by the moment.
Rolling dice is very comfortable, because the GM and the players can let the dice decide instead of thinking of possible results.
It's possible then, that a player says: "I attack. [rolls dice] Wow! I scored a critical hit!"
Is this atmospheric roleplaying? Compare this with the following description:
"I wait for him to throw thje next haymaker. When he does, I make a step towards him. My left fist land into his face, while I use the other hand to block his haymaker."
What a difference! This is roleplaying!
Storytelling (playing diceless) needs no dice. It forces the players to use their imagination. The more
imagination is involved, the more exciting the roleplaying
experience.
To guarantee a mood-laden, atmospheric roleplaying experience, some of the characters' actions have to be successful, while others must not be not successful. As I have mentioned above, the attributes or skills or abilities determine the range of the success or failure. This may sound complicated.
Here an example for clarification:
Imagine a seedy bar somewhere in a fantasy town. Lightwing the elf is surrounded by five thugs. Four of the henchmen hold spiked clubs in their hands, their leader is drawing a crossbow. Looks as if Lightwing has to rely on his very own reflexes.
This is the situation presented to the players. Now, let's take four different looks at the situation. The first two examples describe what could happen if Lightwing was very good at shooting, while the last two examples describe what could happen if Lightwing was a bad gunner.
Example #1: SUCCESS, Lightwing is very good at throwing knives
The guy is coming closer, but you are faster. Your knife zips through his right hand, and he drops the club. In his face, you can see the pain."
Example #2: FAILURE, Lightwing is very good at throwing knives
You see him coming closer, but you are faster. At the same moment, you feel a strong pain in your back. Two of his henchmen have hit you with their clubs."
Example #3: SUCCESS, Lightwing has no skill in throwing knives
Gee. You try to step back from your opponent's vicious attack, but to no avail. While you try to keep balanced, your opponent swing his club at you. You stumble over a chair, and the thug impales himself onto your knife. With a very surprised look in his face he drops to the floor.
Example #4: FAILURE, Lightwing has no skill in throwing knives
These thugs are surely a pain in the butt, and you surely don't know what to do here. You try to aim at on of the guys. But before you throw this damn knife, you notice a burning sensation in your left shoulder. Seconds later, you can see blood – your blood – pouring down your chest.
Some critics say that when playing storytelling (diceless) games, the players are at the GM's mercy. But let me tell you, arbitrariness can also be found in diceful games. Many GMs roll their dice behind those infamous GM screens (thus giving them the opportunity to ignore die rolls that don't fit into the Plot). Arbitrariness can be found in every kind of roleplaying game, but you should try to avoid it.
But what about those actions that are not important to the Plot?
This is easy. Compare the description of the action and his personal history to the difficulty of the situation. Think about the success chances. Then, derive the results.
There are five different levels of Difficulty:
·
Easy: this is something you can do anytime. You have to be under severe stress to blow this.
·
Normal: this is something you can most likely do, given enough time and equipment.
·
Difficult: this is a task you could fail, even given enough time and equipment.
·
Extraordinary: you most likely fail this task.
Impossible: there's hardly a chance for you to be successful here.
delchrys
01-31-2002, 12:03 PM
when i say i would use dice, i mean only that dice would be used on my end to determine the outcome of actions taken between two characters where the success of one character over another would alter events within the group--like nariel being noticed or not. the only other instance in which i could see "needing" nice would be situations where an action along the lines of afro-elf's "impossible" difficulty level was attempted. i wouldn't want to just say "no" in every case, so i would enable the character to have a chance at success (albeit a very small one).
combat and such would be resolved in a "fair" way--depending on the nature of the combat and the combatants.
delchrys
02-01-2002, 09:51 PM
i believe i am going to have to retract my offer to GM on this board. the reason is this--after putting some thought into the content of the story, i realized that i come up with (i think) kickass ideas for plots, characters, setting, etc., but i don't have a deep enough knowledge of MIDDLE EARTH to either do it justice or give it the flavor of being true to the books. i have an idea of what i think wights are like, but i'm 100% certain that they would not adequately represent the tolkein feel.
i still want to play, but i honestly think that if i GMed i would be shortchanging the folks playing who are looking for a good MIDDLE EARTH environment in which to enjoy the game.
sorry, guys and gals,
jason
Feraway Hawkbriar
02-01-2002, 10:02 PM
oookaaaaay...Well we gotta have a GM...I dont think we can move the story along smoothly without one ...any takers?
Renille
02-01-2002, 10:12 PM
I think afro-elf and delchrys should do it together. I mean, come on guys, you're practically RPG gods, and with your combined Middle Earth and RP knowledge, I'm sure you could pull it off. (I certainly COULDN'T.) Pleeeaaase? For the RPG?????
delchrys
02-02-2002, 12:30 AM
i think it would be great fun if afro-elf took the helm here--extensive role-playing knowledge as well as middle earth lore would come in really handy.
afro-elf
02-02-2002, 02:56 AM
Thanks for the vote of confidence; however, I'm more of a player than a GM.
Delchrys you have GM experience and I have some Tolkien experience. If you take the sceptre, I'll be your chief counsel.
With Tolkien it is just using his world as a basis. Example there are no half Hobbits in Tolkien world, yet Feraway's is one that could fit. There are no chocolate colored Elves, however, Tolkien left a door open for them with the Avari.
I guess the biggest thing is that Tolkien is not TYPICAL FRPG.
You don't go to the local magic store. Adventurers are uncommon.
People in his world are scared of dangers that they might face. Not like DnD where we just go kill the dragon. With no thought of being killed because we are party of 10th level ass kickers.
I guess that it is someways a REALISTIC fantasy world. Where magic does not solve stuff everything.
Heroes have doubt and short comings.
As for the wights there is not THAT much know save that they were spirits sent by the Witch King to inhabit the mounds, i believe possesseing the bodies that were there.
That gives you pretty free reign as long as lighting aint shooting outta their asses.
If you are the captain, I'll be the Number one.
Or if you are the writer I'll be the editor n chief
Deal?
Littledude87
02-02-2002, 10:47 AM
Hi, i would like to join, but dont see where to register. I am sorry for being a retard, I understand why everyone got mad, and i am quite ashamed of myself. I was new and didn't know what to do.
afro-elf
02-02-2002, 12:03 PM
Welcome aboard
Feraway Hawkbriar
02-02-2002, 12:40 PM
halleluja, he has found the light!...er...yeah.... To register for the 'Into the Barrows' game you just post your charcter's stats in this thread. Simple as that.
delchrys
02-02-2002, 06:53 PM
okay, so that's that, then. i will GM.
beldaryn is now an NPC, to be filled with helpful hints (and useless red herrings).
littledude, just post your basic appearance, background, etc. you are welcomed to play.
;)
i am asking that everyone try to post at least 3 different days a week, preferably a little more than that.
anyone who wishes to do something without it being there for the whole group to know, email me at delchrys@home.com
if anyone would be willing, i'd love to get an email with the names of each player/character (in that order) and a 2 or so line description of their race, profession, and some background. i know it's on the thread here, but i have limited time actually sitting at my pc and more time away where i could read a printed out email (like at work, where i'm supposed to be working).
i will try to keep the tolkein flavor as much as possible. if i stray off, please let me know, again, preferably by private email. i will not, however, reverse things; i will simply change things for the future (from the point at which i am made aware of my non-tolkein-like things). i will also not be swayed to allow overpowered characters or such nonsense, so don't even bother.
be aware--beldaryn may not know he's a wizard, but he sure is. i will run him as i will run any NPC in the sense that he can be wrong, make errors, and is not even close to omniscient. if he says something or does something, it is not necessarily a hint to follow. you have been warned.
let's get some game on!...
Feraway Hawkbriar
02-15-2002, 06:02 PM
*sigh* hey yall, I'm gonna have to drop out of this game. I've got a million and half things to deal with right now, besides, I dont think my charecter is really necessary for this game anyway. Just go on and play as if my charecter was not invloved to begin with. I hope this dosnt cause any problems.
sincerely yours,
Feraway
Legolas
02-16-2002, 08:20 AM
A pity that you can't continue.
Good luck with that million and a half things to do :)
Nariel Starfire
02-17-2002, 01:41 AM
hey for the sake of fun, I want to propose something about the game... Okay, if someone has not read the Goldberry??? thread in the Books forum, I suggest you do it now so you see where I'm coming from before you read on.
Anyway, since all the characters are going to see Bombadil, I suggest they go there and find the Goldberry is not with him, for she has perished by the stopping of the river Withywindle. Someone evil plugged up the spring and she's ceased to exist.
Now if this conflicts with later mentionings in the stories, or something, please let me know. After all, it's just a suggestion and I'll easily forget the whole conversation if there's anything wrong with my reckoning...
so what's the verdict?
BTW, I think we should have Feraway's character leave or die or drop out of the journey instead of ignoring her altogether
afro-elf
02-17-2002, 10:09 AM
I hate to see her character go. I thought that she would have been a cool edition.
We might be able to faze her out this way. My character mentioned that he was concerned because of her age. So perhaps her character may decided to drop out because she may feel that she is not prepared for such a journey.
Nariel could you post a link to the goldberry thread?
Thanks.
Nariel Starfire
02-18-2002, 12:31 AM
The Goldberry thread should be this link...
http://entmoot.tolkientrail.com/showthread.php?threadid=3410
afro-elf
03-06-2002, 07:50 PM
delchrys
can no long run the game
Faramir
05-11-2002, 11:31 AM
O.K., Here goes::D
Name: Rithisan
Weapon: An Elvish sword given to me by Gil-Galad, My ring that I forged myself(gives me and others an illusional power to delude capture), and my magic staff.
Race: Istari
I wear a green cloak and boots. I have a long, grey beard. My staff looks ordinary and gnareled, but wields powerful magic.
Whatcha think, is it good? (a wizard on the team would be useful)
afro-elf
05-11-2002, 01:24 PM
this game is shut down
vBulletin® v3.7.1, Copyright ©2000-2024, Jelsoft Enterprises Ltd.